|Leading agency:||Asociación Tramallol|
|Area(s) of intervention:||Seville|
|Total budget:||€ 31.250|
|NOPLANETB contribution:||€ 28.125|
|Starting date:||1st of November 2018|
Summary of the project
We present Tekelab as a collaborative and participatory process with agents, communities and subalternized situations, which makes use of techno-politics as a tool for communication, organization and action, from the perspective of childhood and youth, and as an axis of socio-cultural integration and of early labour training.
Tekelab is a civic space for children and youth, oriented to learning and the collaborative development of technological applications, creation of transmedia narratives and recovery of computer components, in which people themselves are part of the process, who decide in first person, what they want to generate and for whom, in response to a previous process of diagnosis and mapping that is part of their neighbourhood, and of sustained encounter and dialogue throughout the development of the project with the neighbouring communities and their needs. On the exploration of their city and the dialogue with the different agents that inhabit it, we map spaces, uses and disuse, institutional and informal resources, coexistence and conflicts, and elaborate, enunciate and disseminate joint proposals that put (or seek to put) sustainability of life in the centre, from the questioning of hegemonic, colonial and adult-centred approaches, towards a collective reconstruction of neighbourhoods as key pieces of democratization and of social and political change.
- 30 entities of local neibourhood
- 40 young people
- 2.500 people
The Tramallol Association has launched the Tekelab project, an initiative that brought together art, technology and audiovisual communication so that young people can consider how we build and live the city, familiarising themselves with the application of technology and freeing their creativity to manage the resources of their environment in a sustainable way. More than 200 young people took an active led in workshops for the development of technological applications and the construction of transmedia narratives and multimedia games and videos based on previous participatory mappings aimed at a transformation in the co-management of resources and the use of common goods in public spaces (that also includes criteria of eco-sustainability, feminisms and social justice).